If you run TCP client without running the server what will happen? And if you run the UDP client without running the server what will happen?
When you run a TCP client without a corresponding server running, and when you run a UDP client without a corresponding server running, the behavior and outcomes differ due to the fundamental differences between TCP and UDP protocols:
- TCP Client without a Server:
- When you run a TCP client without a server, the client will attempt to establish a TCP connection to the specified server’s IP address and port.
- If the server is not running or not reachable, the client will not be able to establish a connection. It will keep trying to establish the connection until a timeout occurs.
- Typically, you will receive an error message indicating that the connection was refused or that there was no response from the server.
- The client application may retry the connection or display an error message, depending on its implementation.
- UDP Client without a Server:
- In UDP, there is no formal connection establishment process like in TCP. When you run a UDP client, it sends UDP datagrams (packets) to the specified destination IP address and port without waiting for a server to be available.
- If there is no UDP server running or listening at the specified destination, nothing will happen on the client side. UDP is connectionless, so it won’t wait for a response or generate an error by default.
- The client’s UDP packets will be sent into the network, but they may be lost or simply discarded if there is no application or server to receive and process them.
In summary, when you run a TCP client without a server, the client will attempt to establish a connection and fail with an error message. In contrast, when you run a UDP client without a server, the client will send data into the network, but there won’t be any immediate indication of success or failure, as UDP does not establish connections or wait for responses by design.